{"id":585,"date":"2010-05-02T23:16:41","date_gmt":"2010-05-02T21:16:41","guid":{"rendered":"http:\/\/j-mad.com\/blog\/?p=585"},"modified":"2010-05-03T23:38:46","modified_gmt":"2010-05-03T21:38:46","slug":"osmos","status":"publish","type":"post","link":"https:\/\/j-mad.com\/blog\/2010\/05\/02\/osmos\/","title":{"rendered":"Osmos"},"content":{"rendered":"<p><a href=\"http:\/\/www.hemispheregames.com\/osmos\/\">Osmos<\/a> est un jeu d\u00e9velopp\u00e9 par un studio ind\u00e9pendant <a href=\"http:\/\/www.hemispheregames.com\/\">Hemisphere Games<\/a>. Ce n&#8217;est pas un jeux libre, mais il ne coute que 10 dollars et il fonctionne sous Linux \/ Mac \/ Windows. On peut m\u00eame le tester avec une petite d\u00e9mo sympatoche.<\/p>\n<p>Le principe du jeux est tr\u00e8s simple. On contr\u00f4le une petite boule, qui ressemble \u00e0 une bact\u00e9rie.<\/p>\n<p>On la d\u00e9place suivant le principe tout simple de r\u00e9action. Notre boule quand on clique \u00e9jecte une petite boule d&#8217;elle m\u00eame, ce qui induit un d\u00e9placement dans la direction oppos\u00e9e. Un peu comme une fus\u00e9e quoi.<\/p>\n<p>Donc forc\u00e9ment plus on se d\u00e9place plus on &#8216;maigrit&#8217;. Si on rentre en collision avec une boule plus petite que nous, on la mange et on grossit. Si on rentre en collision avec une boule plus grosse que nous, elle nous mange et on meurt.<\/p>\n<p>L&#8217;inertie et l&#8217;acc\u00e9l\u00e9ration sont bien entendus g\u00e9r\u00e9s.<\/p>\n<p>Le but sera donc au final de grossir suffisamment pour pouvoir accomplir une mission, sans se faire manger. Le tout \u00e9tant accompagn\u00e9 d&#8217;une musique minimaliste tout simplement envoutante.<\/p>\n<p>Allez op, je vous met une petite vid\u00e9o pour vous all\u00e9cher. (Sinc\u00e8rement, r\u00e9cup\u00e9rer la d\u00e9mo et tester l\u00e0, vous ne serez pas d\u00e9\u00e7u).<\/p>\n<p><object width=\"400\" height=\"300\"><param name=\"allowfullscreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"movie\" value=\"http:\/\/vimeo.com\/moogaloop.swf?clip_id=5892502&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1\" \/><\/object><\/p>\n<p><a href=\"http:\/\/vimeo.com\/5892502\">Osmos Trailer<\/a> from <a href=\"http:\/\/vimeo.com\/user989434\">hemisphere games<\/a> on <a href=\"http:\/\/vimeo.com\">Vimeo<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Osmos est un jeu d\u00e9velopp\u00e9 par un studio ind\u00e9pendant Hemisphere Games. Ce n&#8217;est pas un jeux libre, mais il ne coute que 10 dollars et il fonctionne sous Linux \/ Mac \/ Windows. On peut m\u00eame le tester avec une petite d\u00e9mo sympatoche. Le principe du jeux est tr\u00e8s simple. On contr\u00f4le une petite boule, &hellip; <a href=\"https:\/\/j-mad.com\/blog\/2010\/05\/02\/osmos\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Osmos<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3],"tags":[38],"class_list":["post-585","post","type-post","status-publish","format-standard","hentry","category-de-tout-et-de-rien","tag-jeux-videos"],"aioseo_notices":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/s12cdp-osmos","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/posts\/585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/comments?post=585"}],"version-history":[{"count":3,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/posts\/585\/revisions"}],"predecessor-version":[{"id":590,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/posts\/585\/revisions\/590"}],"wp:attachment":[{"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/media?parent=585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/categories?post=585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/j-mad.com\/blog\/wp-json\/wp\/v2\/tags?post=585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}